I’m almost finished with my first complete sprite-sheet for the game. Meanwhile there’s some things I’d like to ask of all of you. Would you rather have all battle sprites in the game in full color, or fully animated? Let me know by leaving a comment. However please understand that if you want every single boss to be animated, it’ll take more time for the demo, and the final game to be completed. Thank you for following Overgrowth’s development. I’ll try to post a progress update either on Saturdays or Sundays.
Next up
Character Reveal
Header concept sprites Nothing much to say except, pixel art.
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
art comission.
Chiaki Nanami!
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
What you all think
Finished work on the emotions of a new character for the tank universe
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Why walk when you can jump?
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