I've got the basic system for movement and the first cutscene done, which I know doesn't sound like much but most of the game is just moving (about 50%) and cutscenes (about 30%)
the rest is battles (about 15%) and shops (about 5%)
Progress update
I've got the basic system for movement and the first cutscene done, which I know doesn't sound like much but most of the game is just moving (about 50%) and cutscenes (about 30%)
the rest is battles (about 15%) and shops (about 5%)
Devil Really Must Die
Some fan art i guess but i just made this because we don't have much to work with
WANTED ENEMY OF OUR GREAT NATION
IF YOU SEE THIS INDIVIDUAL, REPORT TO YOUR NEAREST REGULATOR IMMEDIATELY!
ANYONE FOUND TO BE IN CONTACT WITH THIS INDIVIDUAL CAN AND WILL BE TAKEN FOR QUESTIONING
WANTED ENEMY OF OUR GREAT NATION
IF YOU SEE THIS INDIVIDUAL, REPORT TO YOUR NEAREST REGULATOR IMMEDIATELY!
ANYONE FOUND TO BE IN CONTACT WITH THIS INDIVIDUAL CAN AND WILL BE TAKEN FOR QUESTIONING
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Chiaki Nanami!
I-Buki
Mio-Da!
Ibuki Mioda!
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
My D&D art for my family so far (WIP if you couldn't tell)
brung back my old oc plus a new one
...they don`t have names yet tho
2d lighting experiment
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