I've got the basic system for movement and the first cutscene done, which I know doesn't sound like much but most of the game is just moving (about 50%) and cutscenes (about 30%)
the rest is battles (about 15%) and shops (about 5%)
Progress update
I've got the basic system for movement and the first cutscene done, which I know doesn't sound like much but most of the game is just moving (about 50%) and cutscenes (about 30%)
the rest is battles (about 15%) and shops (about 5%)
Devil Really Must Die
Some fan art i guess but i just made this because we don't have much to work with
WANTED ENEMY OF OUR GREAT NATION
IF YOU SEE THIS INDIVIDUAL, REPORT TO YOUR NEAREST REGULATOR IMMEDIATELY!
ANYONE FOUND TO BE IN CONTACT WITH THIS INDIVIDUAL CAN AND WILL BE TAKEN FOR QUESTIONING
WANTED ENEMY OF OUR GREAT NATION
IF YOU SEE THIS INDIVIDUAL, REPORT TO YOUR NEAREST REGULATOR IMMEDIATELY!
ANYONE FOUND TO BE IN CONTACT WITH THIS INDIVIDUAL CAN AND WILL BE TAKEN FOR QUESTIONING
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Path of Kami: The Evolution of the Lore
Runestones: from concept to in-game model🗿
Strange Umbrella
An infected room from the second part of Cybel ! Are you up for some cleansing?
My D&D art for my family so far (WIP if you couldn't tell)
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