![](https://m.gjcdn.net/video-poster/900/17506912-76jcryrj-v4.webp)
Progress Update: I Am working on some more rooms and am starting to get into making the first Mike cutscene and the battle system soon. This room was taken from deltarune.com's September progress update.
Next up
Progress Update!: For the last 2 days I have been working on the battle engine for the game and it looks pretty good so far. Here's a sneak preview of it
Development is going smoothly. I have the textbox system and the main overworld mostly done. In the meantime here is a short clip of the starting menu. The first demo should come out in the next month or so (possibly even sooner)
Screenshot of the first room in the game (not much but keep in mind this game is still in VERY early development)
I made Disbelief James from the Painted Plummet AU!
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
art comission.
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereβs a guy playing the sax for some reason.
Chiaki Nanami!
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