11 months ago

Progress update


Progress so far... about 9%. A boss map and a Shard mechanic was just made by urs truly @WaterWai (aka me). We came up with 4 Bosses, an octopus lookin thing, just a guy... that's being controlled by [insert name here], a big blocky robot guy that looks like straight a Roblox character, and a smaller piece of [insert name here]. The Shard mechanic will go something like this. You beat a Main Boss, you get a Shard, when you get a Shard all weapons, armor, healing items ect will get an upgrade but will cost more. they will also work like a key. When you get Shard one an Invisible wall keeping you from going into the Second Boss will disappear. Your Health, Defense, Luck, Speed, and Attack will also raise. That's it for today.

Cya next Progress Update!



2 comments

Loading...

Next up

It's F A R from perfect but I think I did a good job

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Strange Umbrella

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Levels' maps.

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

Some Shadow boss fight gameplay 👾

Annie of the stars

:] me sigue sin gustar

:] I still don't like it