![onlinetale_gamejolt_640-d4vuprg9.png onlinetale_gamejolt_640-d4vuprg9.png](https://m.gjcdn.net/content/750/23197594-katbxjks-v4.png)
I apologize, but this isn't a progress update. While it may be disheartening, I want to provide an overview of what has been happening in recent months.
To be completely honest, I haven't made any progress on the game. However, my passion for game development remains strong. I've been exploring other interests during this time, particularly writing, which has been quite fulfilling for me.
I haven't canceled OnlineTale; it's simply on hold. As I've mentioned before, I can't promise a release for this game, and it's best to keep it that way.
I consider myself more of an "experiment and learn for the future" kind of person. OnlineTale has allowed me to gain valuable experience with CTF2.5 multiplayer functionality and has also led me to create my own original 2D platformer for Vertical Labs, with multiplayer support of course. But, as of late, I've moved from 2D to 3D yet again, at least for now.
Furthermore, school has been placing a significant amount of stress on me, leaving me with less time than before. I have a major project ahead of me that can take a long time to finish. If you haven't guessed already, I'm working on a game and have already teamed up with 3D modelers and other professionals. Consequently, I won't be providing any updates on OnlineTale, at least for now.
Once again, I apologize for any disappointment this may cause.
Nevertheless, I genuinely wish you all the best. Good luck with whatever you're doing! <3
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