So, progress has been going pretty good, so far the game has 7 Playable Nights, with even more nights/secrets on the way. In all of my prior games, this is where I would’ve stopped, I would’ve released the game as is, 7 nights, not much more, no secrets, or anything else. However this time is different, I want to do much more than any project in the past, I want to release a game that is enjoyable and even has some replayability, and a game with a story that can be seen from the surface, but has more depth the further you look into the game, so I’m spending a lot more of my time developing the story even more, with even more nights involving separate locations. I also have a secret project in the works that is much smaller than Terminus but has a great deal of lore significance, and I will announce it later this month. And hopefully I’ll have some goodies to show for this project by then. Project Terminus has been far more successful than any previous game of mine in terms of development, and I know that plenty other games look better than mine, may appeal more than mine, and are more enjoyable, but I do hope you all enjoy what I have to offer, as that is all I ask. So stay tuned, possible new demo content this month, and I’ll see you all in the next post (probably in a week or so).
P.S. Also working on a website, I’ll post it eventually, teasers and hidden content will be stored there ;)
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