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Hello Neighbor: Playable DevGamm
5 years ago

Promotion Gameplay For Release

(Short Walktrough Of Core Gameplay)




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I've started work on a music album. Surprisingly, i am very happy with how it's going so far.

I plan to release it on June, until then, the biggest work left to do - lyrics (and what concepts i want to express in them)

Here are some tiny previews:

https://www.youtube.com/watch?v=UsL8R2swZQg I made a VEO 3 AI short film and it's... eccentric to say the least. That's why you should check it out! Maybe you'll even see scraps of moral meaning amongst all the insanity

Anyone have this occasional URGE of wanting to do something in the middle of the night? I decided to draw a couple of sketches, even though i haven't done it for a long long time. Nothing very great but i decided to share it

I decided to make a tiny idea real. Me as a director + a tool to make a scenario real without budget. That's where an AI tool VEO3 came handy.

It's not a movie or a work of art. But it is my scenario, so expect something unhinged and weirdly comedic soon!

The artstyle concept inspiration pictures for the interior world of We Heist Too

Can you draw some parallels to the full game? :) https://gamejolt.com/games/weheisttoo/787894

First update of the game released now!

Update improvements in the image above.

Hello my dear friends!

Today I decided to rebrand my game-dev name in game marketplaces from the name “Z33 Games” to “Ayakashi Games” with a new logo. I also revived the cancelled demo of my game in steam.

Reboot trailer: https://youtu.be/DBLvmkM8SyQ?is=QXEELW2pZWvuOIyX

infestation

Hello everyone!

Hope you're having a nice start of summer :)

So... i am an entrepreneur at this point with my game release, youtube and... DRUM ROLL ... an ETSY shop i've been working on for some months!

https://diversemediashop.etsy.com/

More info below v

alternative route