Game
Space Potatoes
12 years ago

PSA: Future of Space Potatoes


Unless I get bugs reported, I won’t be updating this game at the current time, despite my earlier plans!

That being said, let’s face the truth. It was my first game with Game Maker Studio and while it is not too bad when playing it (at least I hope so), the code behind it is horrible. It is a horrible mix of code and drop actions. Redoing all that would take a lot of time and would basically end in rewriting the whole game.

Therefore, I decided to start over with a new game and sequel to this one. So far I plan on at least 10 different stages and again, a survival mode including persistent character progression. So this time it is not just endless spawns of enemies on rails, there is gonna be more to it. It will also be 100% coded, so no more DnD Actions.

For the sequel, I have also liberated the ship, you can move up and down too instead of just left and right. While it worked for this game, I feel I can do so much more if you can move freely. I have also licensed more art, I am in talks with someone about better music and so forth. I hope the next title is gonna be a high quality game that everyone likes playing. This also gives me the chance to integrate Game Jolt right from the start and do it right, instead of just hacking it in.

All this will take some time though, but I am on it and I genuinly hope some people do enjoy playing Space Potatoes!

Enjoy your weekend.



0 comments

Loading...

Next up

Have a good Boi

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Levels' maps.

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.

What Are You Doing In My Swamp!?

Now spruce forest monsters can vomit forest shields, but Brutal Castle will not stop!

#gamedev #pixelart #indie

Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.

Snacktime

I created a new character for a small video game I'm planning to make soon. I used Blender, Substance Painter and Marmoset.