Next up
Main Nights is almost finished, now we are working on more assets to replace the placeholders and creating more in-game content. We are also preparing for the beta test phase and making the first teaser trailer.
Everything is taking shape!
Well I made a little cutscene system for the main nights. A cutscene could be presented in a night level as an intro (before start the night) or an outro (after complete the night).
Enjoy the placeholder video!
So the other 4 secret characters are now done!
I made a simple custom night menu to debug the gameplay faster, also the beta testers can easily test the game. A big important part of the game is done, but there's still a LOT to do!
What would you like to see in The Springlock: Aftermath that you haven't seen in other FNAF fangames?
Let me know in the comments!
After 1 week of silence I have made BIG progress. Unfortunately, I can't show anything because most of it's spoilers and backend stuff, but this progress makes the game get closer and closer.
I hope to make an interesting devlog soon!
I don't understand Unity Profiler, this is good right?
Making UI things in Unity is fun
It's springlin time! @FazbearGameverse
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