3 years ago

Psyaryu's kickin butt on the configuration tool front, so the editing of all those placed thingamabobs is going to be silky smooth sailing.
Really looking forward to it!




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Missed Year of the Horse by taking too long to finish development. Guess there's always 2038... πŸ₯²

Funniest Bug of the Week πŸͺ²

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#BattleGemPonies #gamedev #indierpg

Added some ambient traffic to a shady city for my game. They'll be driving in and out of this tunnel. πŸš“πŸ•³οΈ

(Made with Unity's particle system)

#gamedev #indiedev #unity2d #pixelart

Each pony has DOZENS of expressive animations. That's why it takes so long to get each one from single concept sprite to finished in-game. (Aseprite's the tool used to get these pixels moving around so nicely.)

Never gonna stop punching the air about missing this opportunity by choosing to launch on mobile first. 🫠 (Development's running a year behind schedule and the self-inflicted suffering is nonstop.)

Aw, c'mon! We're missing out on Nintendo eShop's Horse Game sale too... 🀦🏽 This week's sales would've been legendary for us. Life changing!

We're decorating scenes around the map with little dioramas like this. A gang of sleeping Frufang can be found in this cozy corner of Dank Cave. (probably resting after some wild party)

πŸ’˜~ We're Feelin' the Love this #ValentinesDay ~πŸ’˜

#mlp #indiegame #BattleGemPonies

Experimenting with Lighting illusions using Tilemap layers. πŸ’‘#gamedev #pixelart #madewithunity

Gives the city a cool night life vibe that takes me back to PokΓ©mon Gold & Silver...

When you defeat a shiny, glimmering, uniquely colored pony in the wild, it drops a special item that allows you to change the color of any single pony you choose...

#BattleGemPonies #monstertaming #creaturecollector