A public “alpha” version of the game will be released in minutes… when I make some edits to make it public :D (THE GAME IS STILL TOO BUGGY, INCLUDING THE ANIMATIONS AND SPOTLIGHTS…and NPCs, so, don’t hope too much, I’m just 13…), remember to se the requeriments of the game :3
Next up
Underwater Segment 1 - Gameplay
"Big" update :D
Got some pics for ya! -You can upgrade your sword -Swim stamina added -Sara's hair has a texture now -Game logic updated -Interactions updated -640x480 as default (240p recommended, use .reg) -Strict 4:3 aspect ratio I'll share the requirements soon!
We are under attack!
Runestones: from concept to in-game model🗿
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
A sneak peek at the new OST, can you guess what this song will be used for? 🤔
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
0 comments