Buttered toast build which is just a public beta/build test, this is the same build that the beta testers got but it's the finished version, .p. It's almost done I've already done over 200+ conditions aka lines of Code so yip yip!
Next up
Finally finished the commission!! Couldn't decide on the shading and if I keep tinkering on it I'm not gonna get anything else done... I like the first one the most though.
I've finally hit 10+ more crashes in Unreal hellyeah!!
Ive learned that Data Structs (Which are important) can easily corrupt whatever it touches
"WHICH IS BAD BECAUSE ALL THEY DO IS HOLD DATA"
Just testing certain code, wanted to see how Rpg's are setup/coded, surprisingly learned a-lot, probably not going anywhere with this
Sorta paused for a bit
Devils in the walls and Monsters in the halls.
Improvements are coming!..
Fps Procedural-Anim test Ineedtostopdoingtheserandomtests andsticktooaproject ( ■_■)
Beta bug fixes and a lot of new things coming to it too.
Coming soon, So be prepared I guess or... I dunno.
"It never was a trick of the mind."
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