20
19 days ago
Next up
This Lethal seems very company.
I've finally hit 10+ more crashes in Unreal hellyeah!!
Ive learned that Data Structs (Which are important) can easily corrupt whatever it touches
"WHICH IS BAD BECAUSE ALL THEY DO IS HOLD DATA"
Just testing certain code, wanted to see how Rpg's are setup/coded, surprisingly learned a-lot, probably not going anywhere with this
The corruption actually looks kind of cool
Having fun debugging bullet impacts to dynamically change VFX and SFX based on the surface. 🎯💥
Turn on 🔊
Wip of a really cool Commission that I have no idea how to finish
Unreal has crashed so many times I've lost count...
So I've started a counter!!
I'll keep you updated!
the curtains of reality
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