2 years ago

Published the unfinished part made by me for @firelinegdw's level.

ID: 104209076

He said he will make it 1 minute himself, since i've got bigger problems to deal with.

While i'm at it, i'll be explaining parts that should be changed.


screenshot_20240420-211723.jpg

This dash orb is completely unreadable, and you have no time to even react when you play this level blind, which could make you skip the entire level.

screenshot_20240420-211809.jpg

After that, these platforms are kinda surprising since they go up and fling you to the three orbs.

The first orb is a perfect example of a blind jump. You don't even get time to react to clicking it, therefore making you fall off the ground and let you skip the entire level like previously

screenshot_20240420-211837.jpg

Boring gameplay. Just holding the button for a few seconds, i would definitely reccommend to add some ship gameplay.

screenshot_20240420-211907.jpg

The invisible jump pad in this part trips me out a lot. Please make it visible.

screenshot_20240420-212024.jpg

Alright, this confuses me.

For the blue line, that's always me, since i never knew that those monster spikes were safe. I would probably add them on the bench near the icon to reduce confusion.

screenshot_20240420-212110.jpg

Again, I'm confused.

The yellow line is the correct way, while the blue line is the swag route option.

First of all, if you hit the orb too early, you can noclip through the floor and miss the skateboard. I would add invisible saws there just to fix that.


@firelinegdw, I reccommend to playtest your parts first before accepting that it's a good part. If you find anything off, try to find a way to fix it.



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Heavenly Blade and Shadow Warrior finished

((READ ARTICLE))

got 2 streamers to play LD:F's Hell Temple (i just used them to playtest LOL)

they said its really good, tbh warms my heart sm

they couldnt finish cuz it was hard but they just said they suck

took a small break today

finished the Energy Spear; a weapon to extend the range of your abilities

also a new charge system aside Angelic Divinity; the Infernal Darkness — which you can only get when killing enemies

GEOMETRY NIGHT DASHING REBORN!!

First hard enemy - Shadow Warriors (WIP)

These guys use a shield, then when attacking; they summon a sword that slashes you when close. The slash also generates projectiles.

Unlike most enemies, they take 3 hits to kill. All hard enemies aren't instakill.

Beta 2 is out

ID: 137546460

Much more beginner friendly; much easier and includes better tutorial

Now this one I recommend trying to beat.

ok what the fuck a streamer and like 3 mods (i think) are playing my level

then they left cuz i didnt realize this was a mod stream for full levels not betas

they said it was cool either way IM DOING GOOD LADS

BOIS AOD IS RATED

just wanted to tell y'all NOTHING in this poll is actually incorrect lmao

https://gamejolt.com/p/2-days-left-read-article-kqs5fms6