This month's sporadic post showcases the battle system.
Updates are a little thin at the moment as I'm focusing on producing a robust game loop before continuing further into the game artistically - so there's not alot to aesthetically show.
This month's sporadic post showcases the battle system.
Updates are a little thin at the moment as I'm focusing on producing a robust game loop before continuing further into the game artistically - so there's not alot to aesthetically show.
If anyone here happens to be a sentient parcel, here's some tips. (Yes the text changes with the keybinds)
#retro #rpg #adventure #action #chaos
(Something a bit more christmassy coming soon)
Almost the time when the spirit world is closest to our own - you know, halloween.
Unlike 'Midnight Haze' where the settings literally consisted of two buttons, Out For Delivery will have a wide range of customisability - include changing keybinds.
We apologise for the delay in delivery, your package appears to be floating downstream. At least this one's not alive! (Probably)
Menu's aren't the most exciting things, but they're incredibly useful.
Truly the spoopiest time of the year and with today's prompt my eldritch rubber duck fits right in #Cthulhu
First post of the mostly finished character creator. Give your cardboard box the makeover of a lifetime - or just make a monstrosity. Either way your enemies have to stare at it.
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