Game
Rough
13 years ago

Quality and depression


I wasn’t able to concentrate and work on the game yesterday. But I spent some time having a look at some of the other contestant’s games. It’s amazing how advanced they are after just 2, 3 or 4 days. My hat’s off to all of you!

It also makes me doubt if my own game is even allowed to compete with such high quality. There are complex 3D, physics-driven games in the making, and I come up with something so simple?

Today I decided to not compete with others, but with myself. It doesn’t matter if my game doesn’t match the quality, visually or gameplay-wise, as long as I can finish it to a point where it’s at least playable. I’ll take it as a chance to learn how to deal with narrow time frames and producing the best compromise between quality and time based restrictions.

If these experiences keep coming, I’ll definitively join more of those contests from now on.



5 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Shadow The Hedgehog X pixel art

My D&D art for my family so far (WIP if you couldn't tell)

brung back my old oc plus a new one

...they don`t have names yet tho

2d lighting experiment

Explosive domino effect

Double Rainbow!!!

Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!

Daldos Gameplay