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Instancing is a must in Arian scout
Making a game with lots of quests is constant code adding. This is also a possibility for automation like scene instancing. I solve it with GD Script.
Animation from a code - simulate a galaxy movement. Can be good for introductory screen and main menu background. This can have a depth, and intro scene will be more animated.
Game buttons are in a working stage, and maybe will look like in image.
I am working to create a workable game as a prototype stage. Main menu, game introductions screen and at least main character with movement options.
You can visit SLAVS MAKE GAMES at YouTube
I am programming main menu and option menu for Arian scout - new game from SLAVS MAKE GAMES - In options you can turn music, animation and introductory video. Don't forget to follow, if you still didn't.
After testing, Arian Scout development continue. Every level will have 3-6.smaller quest. Some part are playable, fell free to see or play.
For my other project visit SLAVS MAKE GAMES
Hello, good news, part of game are playable. Testers can respond with jolt username for test keys access. Game (3.quests) can be played as html5 ver.
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
art comission.
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
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