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3 Nights with the Sketched Ones (a.k.a. no ******* way, koob is making a fnaf fangame that isn't top down. holy **** that's (not) impressive)



11 months ago

Quick 'lil update (since this game sure as hell needs it): The jist of all the normal nights is done - mechanics & the foes.

Also, I did a slight touch-up to the office to make it darker - that's on the 1st image.


Goddamnit those Ronald McDonald gifs are funny



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the big boi

Devvy Update: Currently attempting to turn on the cameras. If they'll work, we might just see new "sketchy" guests.

2nd SJSM post from me today, ik, but: Bab's CAT-DOS kinda funky with that one graphical error (unless it isn't, but I don't know myself, so I'll assume it's an oddity)

le Howard room :3 my beloved sjsm easter egg thing (I thinkuess)

I got chased by Specimen 5 in SJSM & ngl - although it wasn't too hard for the most part, it was MASSIVELY horrifying in the maze-like abyss rooms. Some of 'em illusions were so dark, I couldn't see pathways!

Bab is frightening.

This room is absolutely majestic

#GJAsks EZ, it's this masterpiece I'm currently playing through.

Goodness gracious, look at the time!

(AM-shower reveal moment)

My, my, what a bright smile you have. Such things can only make you quite a jolly & friendly fellow to be around, right?

(why yes, I am still working on it, how could you tell?)

I don't think fidgeting around with GMod's post-process effects in THIS SPECIFIC WAY was a good idea. Lowering the darkness, being on a backrooms map & having Taker boi over there chasing me is a recipe for nightmares, ngl.