Next up
Poster update: g
Devvy Update: Literally got the jist of the cameras for this game. Everything should be smooth sailing from now on.
(do not trust the long eye man)
Not sure if this is a hot take, but I want to say this: Wall-Nut Bowling, the minigame, takes a noticeable nosedive after its first occurence.
le funi title drop (granted, I've revealed it under one of my videos, but... Who cares, I reveal it anyway because I said so. Also I might rename the page to it today)
Whatever-thly reminder that this thing will be finished someday. Delays may happen, but this son of a gun ain't gettin' shelved, unlike my previous project.
Devvy Update: Currently attempting to turn on the cameras. If they'll work, we might just see new "sketchy" guests.
haha cob cannon go PHWOOOOOOOOGNISKNGJNDG!!
Melon-pults are fucking awesome - they can hit Snorkel Zombies without the aid of meatshields. Absolute poggers.
(I assume other catapult plants can do it too, BUT for this level, I had Melon-pults - I used them & they're working out tremendously)
YETI ZOMBIEFFERK ROERRK()E( :D:D:D:D:
(i'm very happy that I got around to not just encountering him, but also killing him & getting him in the Almanac. Not the 1st time it happened, but it's still the best damn feeling)
Quick 'lil update (since this game sure as hell needs it): The jist of all the normal nights is done - mechanics & the foes.
Also, I did a slight touch-up to the office to make it darker - that's on the 1st image.











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