Next up
(Che Stanley Parable)
(Cerbal Space Program)
OH COME ON
(mojang couldve just opened the blender (or whatever they use) file and changed the camera resolution)
physics make me go y e s (placed 2 of the godot logo to make sure that things collide with one-way platforms the way they should) (i should prob make devlogs on youtube)
hey atleast image-based parallax works (decided not to use tile-based parallax cuz this time im being careful about performance (rc2 was unintentionally very laggy))
taking this btw
just realized i f[ric]ked up the tiles here
you can guess what this is (the version in image 2 would be used if playing as timmy)
uncanny (forgot to change the third frame to phase3)
yep godot roltycore runs fine on my phone (google pickle 7, grapheneos) edit: prob wont sh!tpost this on google play tho (not that i dont want to) also unfortunately im not shitposting an iphone version
the classic tileset isnt going away it will be available in the settings
(wip tileset AND classic tileset by @.shroomoshacks)












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