Patch notes:
Fixed default music audio levels
Removed bug when returning to the apartment (day 1)
Fixed typos/spelling errors
Fixed controls menu from showing bars over labels
Fixed missing character sprite on outro
Fixed buggy conversation (day 7)
Patch notes:
Fixed default music audio levels
Removed bug when returning to the apartment (day 1)
Fixed typos/spelling errors
Fixed controls menu from showing bars over labels
Fixed missing character sprite on outro
Fixed buggy conversation (day 7)
Dear followers of Off The Record: My new free game Above Below is out today. I'd be super happy if you wanted to check it out!
Dear followers of Off The Record: Dagdrøm, my first full point&click adventure, is out now!
gamejolt.com/games/dagdrom/738611
Traverse the desert, to find a mysterious, but important oil. While challenging, it also has a hint system and a walkthrough, both in-game!
Dagdrøm, my point-and-click adventure, is out now!
gamejolt.com/games/dagdrom/738611
Traverse the desert, to find a mysterious, but important oil... While challenging, it also has a hint system and a walkthrough, both in-game!
Available on GameJolt/Itch.io/Steam!
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Chiaki Nanami!
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
What you all think
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
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