Fixed the soul sometimes switching to the blue soul when fleeing
Added knife scaling based on attack accuracy
Made music stop when you've won or fled the battle
Fixed timing issues with monster hp
Next up
for no reason in particular I made the cursor sprite of my gms2 engine the dummy and started laughing hysterically when I ran the game
followup post because why not
devlog for my disbelief recreation
PAPYRUS IS A LIQUID
WHOAHASU Video footage of menu coming soon
woah
Testing various things for a new engine
Progress is great I swear
I did it. After 7 years, I finally 100%'ed LEGO Batman the Videogame
turbowarp sprite folders are really useful.
not even joking it cleans things up so much, especially if you use a lot of sprites.
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