Next up
Figured it out.
It's been a long time coming...
How about we change things up?
Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.
Suppose it was about time that some of these skills got a little extra kick.
So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.
(And a further refined public release of this later on. If there's interest.)
Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.
I might be having too much fun with this process...
The more things change, the more they stay the same.
First signs of danger.
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