Hey guys!
You probably noticed that we went silent lately, we first want to apologise for that and explain why this is happening.
As you may (or may not) know we're a development team who provides assets like 3D models, textures and other stuff to big studios. It is quite common practice for most big games to outsource such tasks.
Towards the end of the year it's usually peak period when we receive the largest amount of work. And this year is no different, atcually it's even worse, to keep up with the amount of work we had to put all other projects on hold, for example The Return to Bloody Nights VR. This situation is nothing new to us and everything should go back to normal in the next few months. In the meantime, we wanted to reassure that nothing is cancelled and even if we're silent we're still making progress on the projects but at a very slow pace.
So we wanted to apologise to all of you and especially @kazovsky for the inactivity and the little progress we're making.
Thank you for your patience,
-Ryptide Team
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