Okay so it's been awhile since my last post- reason for that is: a delay :( now i know what you're thinking: First night on the job, I’m rambling a bit, it’s a lot to take in. "That happens to every fangame, it gets delayed then cancelled!" but that won't happen to this one. It is delayed because of my own confusion over what engine the game will be made in, and other reasons that, right now, i'm not willing to share online.
It could end up being made in Unity, Godot 4.3, Unreal Engine 5, or Clickteam Fusion 2.7 Free Edition.
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