Game
Five Nights at Carrot's ! LONG TERM PROJECT !
6 months ago

Quick update


Okay so it's been awhile since my last post- reason for that is: a delay :( now i know what you're thinking: First night on the job, I’m rambling a bit, it’s a lot to take in. "That happens to every fangame, it gets delayed then cancelled!" but that won't happen to this one. It is delayed because of my own confusion over what engine the game will be made in, and other reasons that, right now, i'm not willing to share online.

It could end up being made in Unity, Godot 4.3, Unreal Engine 5, or Clickteam Fusion 2.7 Free Edition.



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Being less organised fixed my problems and now i am ready to finish the chase segment.

working on the chase sequence :D

The first functional game i've ever made in unity is done, and the project file for Five Nights at Carrot's is building now.

Devlog update 2:

"I'm making the models in blender"

Discard this, I'm not. I might make new models in blender later, but for now, unity is good enough.

sneak peek at the start of the game. If you want to wait until the game is finished to see it, DON'T WATCH THE VIDEOS in my posts, because they will contain spoilers. sorry i didn't mention it before.

high quality textures

Map creation is underway!

I'm learning unity now so progress will start soon

I'm going to fully move this page to Itch. This page will either be marked as cancelled or Devlog only, I'm not sure yet. Here's a link to the new page: https://black-ink-games.itch.io/you-cant-prove-anything

high quality 3d models