
Quien lo diría? Poder regresar los ataques parecía sólo una idea general, algo para complementar el juego. Quién hubiera pensado que se convertiría en una parte importante de la escencia del juego.
Next up
Soy desarrollador de juegos indie venezolano, y este es mi primer proyecto "The Taidon History" un action rpg con una jugabilidad rápida y desafiante y elementos de shooter.
Link:
https://gamejolt.com/games/Taidon1/497730
Hecho con game maker studio 1.4
art comission.
We are under attack!
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
not the greatest house, but it's a house! :D
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!










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