Game
SHOWMAN'S: The Awakening
1 year ago

Quite a long, general update for SHOWMAN'S: The Awakening, and a look into the future!


While I've been fairly silent about things for quite a long while, the game has been moving forwards slowly but surely. In comparison to Phobia, it's a lot more of an experience, and it has details that I've never done before, and I think a lot of you will really love them when you notice them.

I also want to set some expectations story-wise. This is still The Awakening, so you won't really get any answers to some questions you might still have from Phobia. There are some changes and additions that I think might make the story a little more intriguing to those interested in it though. The full series' story is planned out, so hopefully a majority of questions that are asked will be answered in the future games!


If development continues to go well, then I do think the game has a pretty good chance to release sometime in January.

As always take this with a grain of salt lol. This past year (and the year before) has been rough for me on a very personal level. Just know that I've taken some steps to improve things for myself, and that I've been feeling a bit better as of recently, but I'm still taking all the time I need with things.

When a release date is set, you'll see it and know it. I'm not going to just drop the game out of the blue lol.

To ensure the game has a good release, the QA testers will be given the full (hopefully bug-free) version of the game about a week before it drops. That way I'll have some time to fix any issues that I may have missed myself. I very much care about this project and I am trying hard to give you all the best experience I possibly can.

I'm both incredibly excited and incredibly nervous about releasing this game, too. After having such a hard time with Blender's game engine this year, I am praying that this thing will work for at least a majority of players.

After it drops, I'm obviously going to sit back, listen for issues, watch a few playthroughs and see how people react to the game, and if all is going well, then I can go on a cozy little break for a bit. I imagine it's going to be a very sleepless and anxiety-inducing time for me lmfao.

Really hoping development continues to go well! Super excited for you guys to see this simple and spooky little FNaF fangame I've been reworking!



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