Game
Zombie Retro D
9 years ago

Random Character Generation & New Movement Simplification


Been quite busy with my primary job, so I haven’t had a ton of time to work on this project - thankfully, I was able to get some small things done, the last week or so.

Biggest improvements:

1) Character appearance is now dynamically generated. Might have the option, in the future, to customize them/insert your own colors, but for now, I’ve generalized the color schema’s. The great thing about this shader, is I can use it to customize future sprite additions and zombie colors, as well.

2) Equip/Gun usage: you no longer have to press up/down in order to equip a weapon, it’s automatically equipped, if you have am in the defender’s inventory!

3) Lot of small bug fixes, including issues traversing stairs, cycling through various movement cycles/stages, etc.



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Fan art for Foolish I'm feeling kinda better so I drew this

Shadow The Hedgehog X pixel art

I was bored, so... ManutKat.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Alone Together....

it happens

Some Shadow boss fight gameplay 👾

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.