Been quite busy with my primary job, so I haven’t had a ton of time to work on this project - thankfully, I was able to get some small things done, the last week or so.
Biggest improvements:
1) Character appearance is now dynamically generated. Might have the option, in the future, to customize them/insert your own colors, but for now, I’ve generalized the color schema’s. The great thing about this shader, is I can use it to customize future sprite additions and zombie colors, as well.
2) Equip/Gun usage: you no longer have to press up/down in order to equip a weapon, it’s automatically equipped, if you have am in the defender’s inventory!
3) Lot of small bug fixes, including issues traversing stairs, cycling through various movement cycles/stages, etc.
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