Game
Zombie Retro D
8 years ago

Random Character Generation & New Movement Simplification


Been quite busy with my primary job, so I haven’t had a ton of time to work on this project - thankfully, I was able to get some small things done, the last week or so.

Biggest improvements:

1) Character appearance is now dynamically generated. Might have the option, in the future, to customize them/insert your own colors, but for now, I’ve generalized the color schema’s. The great thing about this shader, is I can use it to customize future sprite additions and zombie colors, as well.

2) Equip/Gun usage: you no longer have to press up/down in order to equip a weapon, it’s automatically equipped, if you have am in the defender’s inventory!

3) Lot of small bug fixes, including issues traversing stairs, cycling through various movement cycles/stages, etc.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

What you all think

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Shuiro Haname. #Commission

Commission for @ShuHaname

not the greatest house, but it's a house! :D

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

I did this on my 3DS ^^ #Kirby

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Double Rainbow!!!

This is my first post so be gentle!

Hoplegs is an unconventional and entertaining platformer where the gamepad buttons are your legs! Create and share your own levels, challenge your friends, and have fun!

Wishlist on Steam

https://store.steampowered.com/app/1395830/Hoplegs/