Random Nights 3 might be like Swing Shift at Farley's, if I get by my fear of Solar-Neon and make a different but still similar take on their game. I have a bit of a rough history with Solar-Neon and while I wanna do some ideas they have in their games, I'm scared to get into more drama for it
Also as Random Nights 3 is based on Swing Shift at Farley's and ONAF, Random Nights 2 was actually inspired by TRTF 2 and FNATAS 2 Rebranded. I was even gonna add the toxic bar to the mask, but after seeing a meme of every fnaf 2 game having that addition, I scrapped it. Plus by the time I was settled on the idea it was already the day of release lol. The FNATAS 2 Inspiration is the red color for the game and the extras/custom night menu music being the one from FNATAS 2 Rebranded. Also there was originally going to be five characters with Mallie Blumpkins as the fifth one, but she was scrapped due to me having a fictional crush on her but then there's plastic Mallie, so I didn't wanna make any weird confusion happen with that. This is also why Max was replaced with Jax even though I just like Max as a favorite character. Speaking of Max, his inclusion wasn't entirely random as when I wad little I would always imagine Max as a Bonnie type character, so I thought of adding him into the game. But again with Mallie I didn't wanna spark confusion. Another fun fact was Spamton was going to have his Neo design in this game to make him like Mangle (yes this was also done for him to crawl in vents like the Mangle did in the movie lol) but I kept his normal small design instead
















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