Game
Ravenlore
4 years ago

Ravenlore made a lot of progress recently. That means it features a combat system, a dialogsystem and a better UI. I am still busy making the Quest system which will be a non linear.




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Here are improved Character concepts. These might look more realistic now.

More Sci Fi Crew members for my Space shooter. Hair still could improved by using hair strands instead of directly painting on the main mesh. But for now I think its fine.

Hi guys! It has been a long time since my last post. Just wanted to show you the scifi project I am currently working at.

An old viking model. I plan to reuse a lot from this model for better character design. It is not completely bad but it lacks folds and wrinkles. I will add those with normal textures! My game: https://gamejolt.com/games/tofw/479154

Hi guys!

Here is a little update to the space game project I was working on some time ago. I love space stuff.

Hi Guys!! Here are some new Screenshots which show my current progress. The game Ravenlore is an RPG set in a medieval fantasy world. https://gamejolt.com/games/tofw/479154

I decided to replace the palace in my game by a big castle.

Here it is! I think it fits much better to the game.

There will be more such castles in the north of the games world.

A ship I was working on. Done in Blender and I used some AI for texturing. Hope you like it. Please give some feedback since the design is still a bit simple :)

Currently I am working on new houses for my rpg. Especially doors will look better now.

I am still experimenting with Skyscrapers in Blender. More variation of form and size could improve it. I would love to have some tiny Spaceships flying across the city since it is a sci fi game ;)