



Hi guys! It has been a long time since my last post. Just wanted to show you the scifi project I am currently working at.
Next up
Here is an improved version of the sci fi game character I was working some time ago. I added wrinkles and folds to make his clothes more realistic.
Here is an updated version of the space scene I am working on. I painted a little bit over the second picture. Hope you like it. Please leave some comments.
I am still experimenting with Skyscrapers in Blender. More variation of form and size could improve it. I would love to have some tiny Spaceships flying across the city since it is a sci fi game ;)
Low Poly Mangle
(mainly based on the FNaF 3 Minigame sprite)
Hi guys!
Here is a little update to the space game project I was working on some time ago. I love space stuff.
Today I taught my #Blender class how to set up lighting for product rendering, and although it doesn’t look too exciting I think the result was good
I decided to replace the palace in my game by a big castle.
Here it is! I think it fits much better to the game.
There will be more such castles in the north of the games world.
Here is another version of the buildings with different texture. Is a roman architectural style better or the gothic style? I find it hard to decide.
"I used to play the guitar but I realized that I'm still very flexible to pursue my dream to boogie." - Discotheque Bonnie
Here are some improvements one the spaceship I did in Blender. I could use kitbashing to make the next one better. What do you think? Any suggestions?
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