Game
A Week at Lemon's


3 months ago

Re-purposing the buttons to be only on the mobile control settings, had to make them bigger.

Also for mobile, you hold down on the screen to use the flashlight.

(wanted faster gameplay for keyboard + mouse)




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DEVLOG 2 FOR A WEEK AT LEMONS

(december 2024)

Merry Christmas Eve yall! I hope everyone spends time with their families today, whatever and whichever they may be! Be greateful for any presents and presence that people offer, and have a holly jolly christmas! (other holidays may be merry too)

The demo trophies are done!

Got a new PC! Development should be smooth sailing (should be sailing really smooth because this runs so much better than the chromebook)

Also side note I'm finally working on the cutscenes

(btw updated streetlights)

It's about time for a second coat of paint

Yes, I'm doing this for the same reason as last time. i've just gotten better at art and it's been a year since i've made the last models. (these two are the only ones i have done btw)

Next week will be the final week of school. I'm doubling down for the Christmas break, I can assure that awal demo might be released in-between then. maybe. idk

Finished the settings menu, gonna work on a new background soon (difficulty button will have faces soon)

How the lemon gang's evolved over the years (art style). honestly it brings a tear to my eye seeing how far this project has come, being cancelled twice and coming back with a bang every time. i hope for the day when i can finally release this. :)

Hey ya'll sorry for lack of updates! Fall break has ended and i've just been busy with school. im gonna try to find a way to get turbowarp on my school computer that was i can work on lemons there