Game
Mario and Luigi: Superstar Simulator
5 years ago

Read article for details. Also there's a poll. The poll is what you guys think I should work on next after my little "break"


Ok, so I made DK's jump attack and punch attack. The punch attack took almost 3 days because I decided to go further beyond and add extra stuff to it like effects and a counterattack move for Krool. Not only that, but there were a few glitches that took 10 minutes to an hour to fix. ALSO, I decided to add a new mechanic to DK's dodging, which i'll show later. But I gotta say, the end result looks great and feels fun. Tomorrow I gotta go somewhere for about 1 to 2 days. I don't want to leave you guys with nothing, so i'm making a poll on what you guys think I should work on next. Thank you for your patience, and I hope to get back to work soon!

  5 votes Voting finished



0 comments

Loading...

Next up

The new palette templates are here! The second image allows for much more complex creations. Keep in mind, you must use a program that has a color swapping feature. My favorites will be added to the game. I would love to see what everyone comes up with!

I apologize to those who were met with a clown vomit colored Mario upon starting the game, there is a hotfix coming soon LOL (for now you can change your palette in the overworld by pressing the enter key)

Guess who (WIP) ((Prolly should've shown Mouser first I'm making him too))

5.5 is out!!

Here's a look at Fire Mario's new special attack! The well known Mario Finale final smash with the inputs being inspired by the earth tremor special attack from The Thousand Year Door

Just a little thing, y'know no big thing... y'know- (WIP made by a new contributor)

Hotfix 5.6 is out! If you were having any of these issues, I recommend redownloading. Your save file will carry over like always

A new evolution is slowly approaching! A lot of systems are being redone and created behind the scenes i.e. ratings, sprite reimports for optimization, and a new damage output equation with proper defense and attack stats!

I added a unique looped victory theme for the bros when they fight together. Some of you may recognize it