This is my entry for the GMTK 2023 Game Jam titled "The Hero Runs Away." I programmed this game in the timeframe of 48 hours. I enjoyed working on each feature, especially the rhythm section; it taught me that I need to understand collisions better since a large amount of time was spent on them. Next time I'll have a better understanding of collisions before the next jam. You can find my game on itch.io

21
2 years ago
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For day 958 of coding, I made sure the player is animating correctly after dashing into a wall
For day 961 of coding, I made sure the player also dashes in the right direction when the next room doesn't have them walk in
For day 955 of coding, I tried using switch checks to fix the collision. It turned out to be a bad idea
For day 962 of coding; while testing out the dashing, I found an odd bug that happens when the dash ends right on an exit
For day 957 of coding, I have implemented the change to the rest of the collision script and tested its effects. No problems so far
For day 956 of coding, I think I've finally fixed the collision problem
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