Game
Story of Anon
8 years ago

Реалистичность и разнообразие.


#uralgamejam2 #GameDev #3ds #Unity #3dModelling
#IndieGames #HistoryOfAnon
Итак на дворе первый снег(по крайне мере у нас). А на календаре четвертый день Уралджема. Подходит к концу создание общей локации, начинаются работы над второй локацией, а так же доводятся до конца мелочи на первой.
В процессе работы, мы решили, что наша игра должна погрузить игрока в атмосферу того времени не только по внешнему виду серых улиц и одежки главного героя, но еще и антуражу локаций. По этому мы обратились к изображению лондонских построек того времени, и начали доводить всё до конца.
Результаты вы можете увидеть на скриншотах ниже. Но не стоит забывать, еще очень много работы.

So in the court of first snow(at least us). At the calendar the fourth day UralJam. Nearing the end of the creation of a common location, begin work on a second location and brought to the end of things at first.
In the process, we decided that our game should immerse the player into the atmosphere of the time, not only in appearance, the grey streets and the clothes of the protagonist, but also the entourage locations. For this we turned to the image of the London buildings of that time, and began to bring everything to the end.
The results you can see in the screenshots below. But do not forget, still a lot of work.

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