Game
Realm of Rulers
8 years ago

Realm of Rulers 0.6 Pre Alpha Update


Realm of Rulers 0.6 Update

Update 0.6 brings reworked farming AI and farm plot mechanics with three types of seeds, tool durability, new AI cook, three new food types, and the new global leaderboard system!

Farming and Cooking Rework

This update completes one of the main automated systems of the game which is the transfer of seeds from the gatherers to the farmers which harvest the crops which then get transferred to the cooks that now create and cook food automatically.

This functionality is what realm of rulers is based and we are continuously trying to create more of these systems to give you a living breathing city of your creation!

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Degradable Tools

We thought that the tools were a little bit unrealistic in previous versions of realm of rulers. Tool durability is the solution to this. Tools will degrade while using them and will break when completely degraded. Make sure to use your tools and resources wisely!

We will be improving this system over time so make sure to post any suggestions for this over on the forums!

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Leaderboard System

In 0.6 you can now compete to be the best ruler in the world! The new leaderboard system will track your citizens and town age and place them on the leaderboard!

The new UI found on the main menu and pause menu will show the top 1000 players in the game. You do not have to sign up for this feature as it is integrated into the game. Work hard to become the best ruler!

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Community Spotlight

This community spotlight goes to Youtuber and Forum user deathsavior for reporting many bugs and issues they had encountered though multiple videos and messages on our forums! Click here to go to their Youtube Channel!

If you find any bugs or have any suggestions please report them on our forums!

Thank you to all players who test and give feedback! It is invaluable and helps us greatly. We hope you enjoy Realm of Rulers!

Changelog

  • Reworked Farmer AI

  • New Cook AI

  • Changed farmer name to gatherer

  • Three new seed types

  • Three new uncooked and cooked food types

  • Fixed graphics options not saving over seperate sessions which set themselves back to medium (Found by deathsavior)

  • Fixed texture quality drop down not pressing (Found by deathsavior)

  • Adjusted the spacing of the town hall menu to accommodate two new AI types.

  • Degradable tools

  • Three colour variations for male AI citizens clothes

  • New borders hotkeys

  • Fixed issues of new spawning farm plots going underneath the floor

  • Fall damage (suggested by deathsavior)

  • Increased AI prices to make gatherers more useful

  • Fixed close button on crafting menu (Found by sagacity)

  • New leaderboard system

  • New low health indicator

  • Changed wood icon

  • Added outlaws to warren mines

  • Fixed some distance culling issues with myrefall



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art comission.

Chiaki Nanami!

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

I worked so hard to get all four of them to the end safely, but then...

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

brung back my old oc plus a new one

...they don`t have names yet tho

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)