Game
Six Hours at Diddle's
10 months ago

Reawakened is canceled (again)


Canceling it seemed like the best option because I simply do not care about Six Hours at Diddle's anymore.

Diddle's Story is taking a much different turn in its direction, and I just don't know what to do with this game, because it no longer fits the vision I have with the real story. The gameplay mechanics seemed interesting, but I still felt like it was just generic FNaF fan-game shit, and I feel like I can't do anything more than that.

I'm sorry if I hyped everyone up with cool renders and promises for much better gameplay. I just can't work with this garbage anymore.



1 comment

Loading...

Next up

eight years... #spawnday

I finally beat Clubstep with 1857 attempts...

Now I have only two official levels left to complete

New Release, 2.14.0: The "Endless" Update!

"you got games on yo phone?"

I've fixed over a dozen bugs, heavily improved the gameplay, and now I must prepare to add the new content! Here's a screenshot btw

(GameJolt compression kinda ruins it)

Devlog 17: Accepting imperfection

Give me a moment . . . The new project is taking longer than expected.

I'm sorry I just had to post this (PS1 Miss Dish)

I kinda miss working on this dumpster fire. Although it's canceled, here are some old renders of Diddle's crew