
Rebalanced some stuff and squashed some bugs.
Also, if you haven't played Joyful in Hopeful yet, do it. It's great. https://gamejolt.com/games/lisajoyinhope/682683
Next up
The Vega Route has begun actual development.
I have spent the last few weeks wondering on and off if putting these two in a room together would be a character design faux-pas for a thing I haven't even started working on yet (and it's possible, though unlikely, I never will).
I'm not allowed to post this without writing a few words, but there's not really all that much to say.
Watched The French Dispatch a few days ago.
Good movie! I liked it a lot!
Also, I made this abomination because of it.
Started working on a thing.
No idea if it's ever going to get finished (it's still mostly concepts at the moment) but I've been playing around with this idea in my head for a while now, so I felt like bringing it up.
Anyways, here's front facing Buckets.
I played some video games this year. Here's a list of them.
Feel free to check a look if you want. Or don't.
Now the questionably enjoyable trial of will that is the Joyed Vega Ending is more consistently questionably enjoyable!
Also I changed my mind on how I wanted to handle Fatty's recruitment on the new route. It's the same method, but it's a bit easier now.
I am never playing Enforcer ever again.
The new endings are really more of a "fancy game over" than anything super complicated, but I had the idea and felt like doing it.
There's a new Wes Anderson movie coming out within the next two months, so I've got something to look forwards to for the immediate future.
Or at least a closer future than some of the other stuff I'm looking forwards to, anyways.










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