Game
FPS Action Adventure
10 years ago

Release 0.2.2 Enhancement You're Walking!


Didn’t have a lot of time tonight so only focused on the most important thing on my list.

One thing I always remember from playing the classic FPS games of the 90s is the bobbing and swaying motion as you walked around.

So tonight I…

  1. Added bobbing motion to make it obvious the player is walking and not floating around



0 comments

Loading...

Next up

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Successful landing

#screenshotsaturday

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

An infected room from the second part of Cybel ! Are you up for some cleansing?

Alone Together....

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Only true badasses may pass! #conceptart #art #gamedesign

Some Shadow boss fight gameplay 👾