Game
A.R.L
6 years ago

Release 0.6.0

- Fixed a large amount of bugs

- Some graphical improvements

- Chests now redone

- Other minor improvements




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Release 0.4.0 Continued:

- Added more shops to upgrade attributes (using magic ball).

- Improved some enemy AI's, reducing the amount of time they get stuck in walls.

- Fixed problem with entering a dungeon without spell. You will now default to fireball.

Short intro of us ๐Ÿ’•โœŒ๏ธ

We're an eletro duo based in Seoul ๐Ÿ‡ฐ๐Ÿ‡ท Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era ๐Ÿ’ฝ CD listenin ๐Ÿ“Ÿ beeper beepin ๐Ÿ’พ floppy disks floppin days ๐Ÿ˜Ž

Stream now! ๐ŸŽง

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUโ€ฆ

We are under attack!

Update 2.627

New challenges & new effects!

Terraria

Shuiro Haname. #Commission

Commission for @ShuHaname

Who's is this little cutey๐Ÿ‘ธ here? Thanks๐Ÿ™ for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Some Shadow boss fight gameplay ๐Ÿ‘พ

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?