Game
A.R.L
6 years ago

Release 0.6.0

- Fixed a large amount of bugs

- Some graphical improvements

- Chests now redone

- Other minor improvements




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Release 0.4.0 Continued:

- Added more shops to upgrade attributes (using magic ball).

- Improved some enemy AI's, reducing the amount of time they get stuck in walls.

- Fixed problem with entering a dungeon without spell. You will now default to fireball.

Short intro of us πŸ’•βœŒοΈ

We're an eletro duo based in Seoul πŸ‡°πŸ‡· Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era πŸ’½ CD listenin πŸ“Ÿ beeper beepin πŸ’Ύ floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Fan art for Foolish I'm feeling kinda better so I drew this

Another house i made long time ago.

Strange Umbrella

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Demonstration of the spells and their effects :)!

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

My D&D art for my family so far (WIP if you couldn't tell)

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarΓ­a Regla. It is one of the natural wonders of the country!