Game
A.R.L
5 years ago

Release 0.6.0

- Fixed a large amount of bugs

- Some graphical improvements

- Chests now redone

- Other minor improvements




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Release 0.4.0 Continued:

- Added more shops to upgrade attributes (using magic ball).

- Improved some enemy AI's, reducing the amount of time they get stuck in walls.

- Fixed problem with entering a dungeon without spell. You will now default to fireball.

Path of Kami: The Evolution of the Lore

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg

:] me sigue sin gustar

:] I still don't like it

Our Japanese themed game released yesterday on Gamejolt + Itch io if anyone would like to check it out! :) You play as a spirit of a japanese wolf.

Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this

Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.

I created a new character for a small video game I'm planning to make soon. I used Blender, Substance Painter and Marmoset.