THE TIME HAS COME (At least I hope so(soon!))
After rather successful beta-testing (Thank you, Testers: you are the best β¨) I can now finally release the game (soon)
On the to-do list are only:
- Make a cool trailer π
- Fix any bugs that might pop up
SOON!!!!1111!
Next up
Behind The Scenes (Not Slaughter)
Still not done: There's more to come! Lots of FUN FUN FUN FUN FUN FUN FUN FUN FUN
-Squid
We want YOU for a *seeecret* project! Join SqueezedGames now and work on that *seeeeeeecret* project!
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
Chiaki Nanami!
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Runestones: from concept to in-game modelπΏ
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)










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