I'm planning to give a few people keys to the game so they can play the demo, or I will just release the demo for everyone to play. I'm thinking about adding more custom voices to the animatronics, so there will be more than just 2 responses. I'll figure it out soon enough.
The release date, well that's hard to say. I want to release it before or on September 17th, but I'm not sure what will be in my way. I have had small problems with the AI recently for Benny, so I'm going to fix that. Then even after release, I want to add things to it.
Next up
Multiple voice lines for jumpscares!
This is just a outline of what I'm planning. I will make a game more complicated than this.
Lore will be posted on a wiki soon.
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Runestones: from concept to in-game modelπΏ
I was bored, so... ManutKat.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
A Shiny Mega Gengar π For @ManutkArt ![]()
's #ThreeColorsChallenge!
Why walk when you can jump?
Regular exercise is key for healthy wings.
Try it out!











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