I'm planning to give a few people keys to the game so they can play the demo, or I will just release the demo for everyone to play. I'm thinking about adding more custom voices to the animatronics, so there will be more than just 2 responses. I'll figure it out soon enough.
The release date, well that's hard to say. I want to release it before or on September 17th, but I'm not sure what will be in my way. I have had small problems with the AI recently for Benny, so I'm going to fix that. Then even after release, I want to add things to it.
Next up
This is just a outline of what I'm planning. I will make a game more complicated than this.
Lore will be posted on a wiki soon.
Multiple voice lines for jumpscares!
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Werehog transformation process. #sonicunleashed
Update 2.627
New challenges & new effects!
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
ooh yes..











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