I’ve actually made TONS of progress on this game. I just thought I should wait a little until I release a Development page. So yeah, here’s a news article explaining this.
Anyway, this game is almost finished, so look forward to it!
I’ve actually made TONS of progress on this game. I just thought I should wait a little until I release a Development page. So yeah, here’s a news article explaining this.
Anyway, this game is almost finished, so look forward to it!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Have a good Boi
I was bored, so... ManutKat.
Werehog transformation process. #sonicunleashed
What you all think
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
2d lighting experiment
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
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