So, we’ve encountered some bugs on a specific computer that we’ve been testing on. We’re hoping this is an isolated case. If not, then we may tear it back down and make sure it’s working fully.. It’s hard to tell since we have limitted testers. So, anyone that would care to play the game, please feel free to try. If it doesn’t work, feel free to leave me a shout, a comment, or e-mail us at [email protected]. We will be working on some other minor improvements in the meantime. After we get the game to a stable and beautifully optimized point, we’ll be adding in a lot more obstacles as they’re rather limitted at this time. Please go in to the mindset of this being a beta at this point.
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Bandana Dee the Dream Friend
Chiaki Nanami!
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Terraria










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