So, we’ve encountered some bugs on a specific computer that we’ve been testing on. We’re hoping this is an isolated case. If not, then we may tear it back down and make sure it’s working fully.. It’s hard to tell since we have limitted testers. So, anyone that would care to play the game, please feel free to try. If it doesn’t work, feel free to leave me a shout, a comment, or e-mail us at [email protected]. We will be working on some other minor improvements in the meantime. After we get the game to a stable and beautifully optimized point, we’ll be adding in a lot more obstacles as they’re rather limitted at this time. Please go in to the mindset of this being a beta at this point.
Next up
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Fan art for Foolish I'm feeling kinda better so I drew this
Runestones: from concept to in-game model🗿
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
"Our work is never over" they said.
Showing off player 2 😎
What do you think?
I worked so hard to get all four of them to the end safely, but then...
Some Shadow boss fight gameplay 👾
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.










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