So, we’ve encountered some bugs on a specific computer that we’ve been testing on. We’re hoping this is an isolated case. If not, then we may tear it back down and make sure it’s working fully.. It’s hard to tell since we have limitted testers. So, anyone that would care to play the game, please feel free to try. If it doesn’t work, feel free to leave me a shout, a comment, or e-mail us at [email protected]. We will be working on some other minor improvements in the meantime. After we get the game to a stable and beautifully optimized point, we’ll be adding in a lot more obstacles as they’re rather limitted at this time. Please go in to the mindset of this being a beta at this point.
Next up
art comission.
We are under attack!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Fan art for Foolish I'm feeling kinda better so I drew this
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg
NEW AWP DESIGN !










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