Game
Cube's Dark Hours 3
3 months ago

Released v1.0.3i (visible in-game, online displays 1.0.3-9)

Oh, also, make sure to keep an eye on this upcoming project by @Nani4142 !

https://gamejolt.com/games/Five-Nights-in-Minecraft2-ULTICN/953414


Not much has changed in this update, just some tiny fixes here and there to improve the experience.

The main purpose of this post is to promote my friend's, @Nani4142 's, upcoming project "Five Nights in Minecraft 2 Reopened"! The game is launching in just 6 days, and, if you're a fan of FNAF anf Minecraft, this game is definetly one you won't want to miss!

Make sure to show them some love and support as they put in a ton of work on this project. The game has so much potential, and I believe it deserves all the attention it can get. Please go check out the game’s page, follow along with the progress, and share it with your friends! This is a game you won’t want to sleep on!

I know I already included the link in the main post, but I'll put it here as well: https://gamejolt.com/games/Five-Nights-in-Minecraft2-ULTICN/953414



4 comments

Loading...

Next up

top 10 reasons why light-blue hedgies FRICJKING SUCK (a thread 🧵)

Forgot to post this yesterday, whoops.

Anyways, this is what I meant by "interactible" lightbulb

Probaby what "Salvage Cube" would have been if I had stuck with the beta design (+ additional beta story reveal)

Yeah, that's better

v1.0.5 is now out for Cube's Dark Hours 3!

Here are the changes:

Collection of various renders I've made over the years. Just thought I'd share them here for y'all to see.

Would you guys also like to see this get implemented?

24th April 2025 "news post thingie 6" for CDH1 Reopened (and other stuff)

this is a pretty big devlog...

so long so long

50-60mb file size reduction, much better