Game
Bryant’s Revenge (A Very Hard Boss Fight Runner 2)


5 months ago

Remaking Benjiro's model once again to make it to his current design, the next one is the older one, and I think it looks alright for the most part. I also noticed for some reason that the older version is a lot less saturated than the newest one




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Is it a good thing when you as the game creator can make up a challenge for your game that you know will bring nothing but pure pain and suffering to the people attempting it

Stolen from a discord server

Like I've said before I'm also still working on this

Just added a small thing for level textures that will help me a lot later in the future

BEWARE THE NOID.

(The classical ol'Dominos mascot)

Last post streak for the day

I’m switching the max width of the level from 6 to 7, even for one tile extra it gives a lot more room to run around with, and it’ll be a lot easier to divide sections up, even if it’s uneven but I think it might be a benefit

Yeah

It's because of the normal speed of the player, but still

levels are gonna have to be long normally, but that's a good thing where the boosting comes in, so you can at least be able to make it to the end a lot faster than without it.

(add the dust man theme from mega man 4) omg its dust man from fnf

We possibly might be back ?

soon ?