Game
Codename CF
10 years ago

Remaking the game's engine


So, after a comment left on my Carbon Fighters v.0.2.0 trailer, and seeing All-Star Battlemania 2, I decided to restart the game’s development with a new engine that will add

  • A Button Attacks AND Specials

  • Dodging (I Hope)

  • Bigger Stages

So yeah. Mario and Luigi will change to the Gregarlink10 sprites and all that. The next demo will most likely have Mario, Luigi, Sans and Mega Man and only a few stages. I’m also going to put in Trophies (I HOPE).



1 comment

Loading...

Next up

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Shadow The Hedgehog X pixel art

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Levels' maps.

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100

Got some fun collectibles in our game, Path of Kami!

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl