Well, it's very simple, really:
We built an engine that would be able to extract the vocals from any track sung by us and or our subsidiaries.
We programmed it to divide each Studio Acapella into its individual lines, words, syllables, and even individual pitches.
Next, we got the rights from all of our second party subsidiaries to use our custom engine to extract their vocals from the music of theirs whose rights we own.
Finally, once, and only once, we acquired their permission, and only once we acquired permission from all of those folks whose vocals we wished to use in our video game; we shoved their songs through our engine, and out popped a beautiful collection of "Musical Voice Files"!
So you'll be able to use lyrics from songs by your favourite JadeJohnson Records artists to melt zombies in the game, which is what we were aiming for the whole time: Nonviolent Musical Combat!
So yay, this puts us one step closer to releasing what might just be the most unique PowerPoint RPG (Role Playing Game) ever made!
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