Game
Granny: The Afterlife

2 months ago

Removed the hidden message and revealed an unshaded leak.




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New progress with the game development:

- UI Transparency is now possible

- "Notes" can be found throughout the game

- Some new events made

- and some other fixes such as event triggers, explosions, and other weird issues.

This doesn't mean i am finished.

"It's just a few tripmines! How bad could this be?"

What do you think is happening here?

(Showing another leak just like the new one below many didn't notice.)

The future is coming soon...

Work in Progress.

What's new in this devlog?

- I added some foliage around the lab after the cyro-sleep

- I added some other things in game no one would notice in a photo.

- Right now i'm working on the story's progression and fixing the ambient changes..

"Through ghostly halls and trains I'll ride... Nature reclaiming what's left behind."

Development Log Update:

- Working on Final Events & fixing last bugs with Gameplay

- Items SPARKLE

- Ending scene in development - Next is Enemy AI, Trophies, and more.

I'm delaying the fangame release to August. This is why:

- Fixing bugs and adding gameplay improvements that many have begged for

- Attempting to add practice mode, if not then ghost mode

- New part of the game has to be made

Be patient. will be worth it

This game will have a very big map, compared to previous titles.

Along with many puzzles and enemies...Even an amazing Story and Plotline too!

Granny's entire family will be present, Each enemy serves as a different threat for different parts of the game.

To record my progress:

- I have a vast majority of the game done + all puzzles completed

- I have all soundtrack and material required

- I am planning on achievements

- I am fixing a lot of bugs in a climax point of the game

- I am yet to make ai enemies.

Soon, I will make a requirements video on my channel for V1.1