Next up
Vehicle air control.
I have been testing this for quite some time now.
I added physics thrusters on each side of the buggy and made two functions one for roll and other for pitch. A linetrace detects whether or not the vehicle is on ground.
Health system is coming along pretty well
Visual scratches & marks also added smoke and warning chime when health is low
I changed the physics engine from Physx to Chaos.
I am not removing the old Physx build.
Chariot Pursuit
Update 0.3.0
Demon core goose
AI Patrolling
Using dynamic navigation
This is a must if you're making a large map or using level streaming
Converted all vehicles to be rear wheel drive
Now they accelerate much quicker
Also made some AI Vehicles to be faster than the player
Round boi
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