Game
Chariot Pursuit


4 years ago

Replaced the 2D trees with my own foliage.




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I changed the physics engine from Physx to Chaos.

I am not removing the old Physx build.

Navigation Invokers and Blockers were causing high lag spikes every second

I ended up going back to normal navigation, but it takes like 12 seconds to fully build

Requested by @Manic0626

Vehicle Damage System Overhaul

Now it takes into account the direction of the collision, not just the speed and mass

This one came out much better @Pixel-1Games

I was bored, so i made a little drawing "app" in unreal

Vehicle air control.

I have been testing this for quite some time now.

I added physics thrusters on each side of the buggy and made two functions one for roll and other for pitch. A linetrace detects whether or not the vehicle is on ground.

Chariot Pursuit

Update 0.3.0

After 2 days i finally got Pop OS to properly dual boot with windows

Now i can easily test linux builds